jspears
06-11-2008, 08:02 AM
From a cleared scene, I created a sphere. I then created a plane set as floor/ground. I then scaled the sphere smaller. Then I added the rigid animation to the sphere. I pressed play and... the sphere returned to it's original unscaled size. The collision shape appears to have stayed shrunk though.
I am using DC's latest version. Does the EC upgrade fix this? Is there a way to walk around this error/bug?
Thanks,
-Jake
I am using DC's latest version. Does the EC upgrade fix this? Is there a way to walk around this error/bug?
Thanks,
-Jake