![]() |
|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools | Display Modes |
|
#11
|
|||
|
|||
|
Hey Phil...
Thanks man your the best....deadline will be met .. Cheers.. |
|
#12
|
|||
|
|||
|
Hey would any one who has the DragandDrop (files) smart object form version 3.5 post them if you please.
Thanks |
|
#13
|
|||
|
|||
|
Hi guys,
Here are the updated files for the Assembler in 3.7 The only thing I was not able to fix has to do with a bug in drag and drop. The first time you drag and drop the widget smart object into the scene it will generate a generic image for the target object if one does not yet exist. In 3.7, it will only do that once. As a work around, prepare the icon images in advance, naming them "Icon [the object name].tga" Alternatively, do the drag and drops, then load the image into the generated material afterwards Hope this helps |
|
#14
|
|||
|
|||
|
Thanks for the upload!
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|